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Arcade Game Structure Introduction

Jun 14, 2018

Arcade structure

1.1 Frames

There are two types - the upright frame and the lying frame. The upright frame stands vertically at an angle but not parallel to the ground. It is usually suitable for standing and playing games; the horizontally lying frame is placed horizontally above the ground, and the width is greater than the height. The ground is parallel, suitable for sitting and playing. The frame is composed of the outer shell of the machine (usually wood products) and the internal electronic components. The shell of the upright frame can be divided into a frame head, a frame surface, a control panel, a frame belly, a frame side plate and a frame back plate.

1.2 box head

It is the highest part visible on the front of the game console. It is a rectangular semi-transparent cross plate. There may be lights or speakers inside, and a box-head sticker on the outside to mark the name and content of the game. A speaker is generally installed in the concave portion between the frame surface and the frame head.

1.3 Frame surface

To display the display, an oblique or upright display is placed inside the middle section of the front of the frame or outside the vertical position, and the outer cover is covered with a transparent organic glass plate, and there may be game-related stickers on the plate.

1.4 Control Panel

It is a flat panel equipped with a game joystick, game button, game knob, game trackball or game light gun. It is located on the outside of the front of the frame, and the frame is directly below. The control panel integrates the control functions of the game and is interactive. Input.

1.5 Frame belly

It is the lower part of the front of the game machine. In the middle of the game machine, a coin acceptor or (and) coin acceptor is installed to input or withdraw the coin. Just below the coin acceptor is a hopper, and the invested coin falls into it. All three devices are externally installed with concealed iron doors, which are used to ensure the commercial interests of the game room owners and to complete the game consumption and reproduction process.

1.6 Frame Side Plates

It is the two whole boards on both sides of the game console shell, and it is firmly integrated with the entire front part to form a stable whole, which is the main supporting part of the entire game console.

1.7 Frame Rear Plate

It is a whole piece of the back of the game machine shell that can be opened or removed, combined with other parts of the enclosure to form a closed space to protect the internal components of the game console. At the same time, the rear panel also has the function of dissipating the heat generated by the machine operation, which is very important for the safety of the game console.

1.8 Structure of the flat lay-down frame

The vertical frame is simple, the shape looks like a coffee table, the height of the game console is very low, the game's perspective is viewed from above, so there is no so-called head, the control panel is on the edge of the frame, there are coin acceptors and coin boxes, there is no box The rear plate is the bottom plate of the frame. Because of the small size, the components of these frames are compressed less. There is also a special function of this kind of flat-laying frame, that is, the game screen can be flipped or two-way. In the early single-player game, both sides of the game can sit opposite each other and play together.

1.9 machine version

It is an electronic base plate made by specialized game manufacturers, like the motherboard of a personal computer, with CPU, ROM, RAM, video memory, input/output interfaces (I/O) and so on. Without a base game console, it is just an empty shell. A board contains only one game. If it is broken, the game may disappear forever.

Arcade simulators generally refer to software that runs arcade game programs by converting arcade platform program instructions to machine-readable instructions on other computer platforms.